Development

Jun
11

Diving into Licensing Class of Windows Phone 7

by Adel Al Zubeir, under Development, Development, How to, Windows Phone, Windows Phone 7 Series

If you are building applications for Windows Phone 7 Marketplace you will love this.

It has never been easier to make a trial version of your application. A class provided my Microsoft makes it easier for us developers to build trial versions of our application in a very easy way.

On MSDN, Microsoft has documented a simple class which when calling it’s method IsTrial() the return value is a boolean expression which returns true if it is operating on Trial Mode and false if it is the full version.

The implementation should be like this.


Microsoft.Phone.License.LicenseInfo MyLicenseInfo = new Microsoft.Phone.License.LicenseInfo();
if (MyLicenseInfo.IsTrial())
{
// Do the limitation here
}

Find the Documentation here

May
15

Windows Phone 7, 3D Calc on Codeplex

by Adel Al Zubeir, under Development, Development, Windows Mobile 7, Windows Phone, Windows Phone 7 Series

3D Calc 

It has been very difficult to build animations on older Windows Phones, now it is very easy.

During the Community Launch of Visual Studio, I demoed how to build 3D animations for Windows Phone 7, I also posted some articles that will help you start (access Part I and Part II).

(continue reading…)

May
06

Windows Phone 7, Animations Part II

by Adel Al Zubeir, under Development, Development, Windows Phone, Windows Phone 7 Series

Previously in Part I of this article, you saw how to rotate objects over multiple axis. However, this approach only allows the user to see the end result. Here in the second part we will discuss how to make the objects on screen to animate and give the application user a smile.

(continue reading…)

May
03

Windows Phone 7, Animations Part I

by Adel Al Zubeir, under Development, Development, How to, Windows Mobile 7, Windows Phone, Windows Phone 7 Series

Most of us the developers didn’t know how to create graphically nice applications. and by nice i don’t mean good looking and using themes and skins but i mean animations and some objects animations, My self included!

It was very difficult to create graphically nice animations that utilizes the GPU and ensures smooth animations so we found our selves trying to learn OpenGL/ES or any other SDKs like Fluid or SilverMoon which all are complicated enough and can waste a lot of time learning them. (continue reading…)

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